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Post by simmeraddiction83 on Mar 29, 2021 12:33:20 GMT -5
Hey! So I've created this dress. I'm near the end of the process I'm just editing the specular and textures but I can't seem to fix the clipping at the bottom of the dress. I was wondering if there was a trick or something I can do to either get rid of the problem or make it less noticeable? I've tried manually painting some of the weights which has made it better but still feel it isn't great. Due to the slit in the side I can only delete so much of the body mesh otherwise it would look strange from the side view. Here is the Blender and Package File if anyone would like to look at it Thank you in advance
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Post by mauvemorn on Mar 29, 2021 13:45:07 GMT -5
Hi. Since your mesh is already vertex painted properly and the weights are smooth, there is nothing you can do in this sense. Legs and skirts are rigged and vertex painted differently, so clipping is inevitable if they are too close. The only solution is to make sure they are no longer close enough to clip by adjusting the shape of the skirt
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Post by simmeraddiction83 on Mar 29, 2021 14:21:06 GMT -5
Hi. Since your mesh is already vertex painted properly and the weights are smooth, there is nothing you can do in this sense. Legs and skirts are rigged and vertex painted differently, so clipping is inevitable if they are too close. The only solution is to make sure they are no longer close enough to clip by adjusting the shape of the skirt Hello! Ah okay thank you. I'll try adjusting the shape and see if it's less noticeable
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