I've been having trouble uploading my blender file to the Sims 4 Studio. The UV map seems fine in Blender, but when I preview it in S4S, it retextures it to have the same mesh as the template sims. Does anyone know how to fix this?
Please don't DM me here or elsewhere asking for assistance with Ninjaripper or CC. I don't work in Ninjaripper anymore. Please post your questions in Creator Help thread so everyone can chime in and help solving the problem
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