|
Post by simsterial on Apr 3, 2021 11:27:12 GMT -5
hi, i was wondering if anyone can tell me how to change a jacket accessory so that it doesn't follow and morph to the sim in game? So that it acts as if it were an actual accessory. In blender I've managed to get it to act like an 'object' that you can pose and animate with, but in game it morphs to the body of the sim. (I'm not familiar with blender)
thanks in advance.
|
|
|
Post by mauvemorn on Apr 3, 2021 11:51:15 GMT -5
Hi. Vertex paint it with black
|
|
|
Post by simsterial on Apr 3, 2021 14:20:05 GMT -5
Hi. Vertex paint it with black hi! thank you for your quick reply, could you just briefly explain how to do that?
|
|
|
Post by mauvemorn on Apr 3, 2021 14:53:18 GMT -5
Switch to vertex paint, click on the white color (2), switch to hex, enter 000000, Set vertex color
|
|
|
Post by simsterial on Apr 3, 2021 15:16:07 GMT -5
thank you that worked perfectly!!
|
|
|
Post by simsterial on Apr 3, 2021 15:21:59 GMT -5
|
|
|
Post by mauvemorn on Apr 3, 2021 16:37:39 GMT -5
|
|