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Post by danisimsbr on Apr 8, 2021 16:35:52 GMT -5
Hello! I created a pan on Blender and I've been trying to texture/color it. Big fail til now xD The pan is supposed to be 100% gold color. I tried recoloring it on Blender itself. Didn't work XD Also, If I recolor something on Blender, how does the studio "recognize" it? I mean, is there a way to export the colored UV image and import it into the studio? I tried exporting the UV image and coloring it using another software. The problem is that when I import it to the studio, it doesn't recognize the image at all. I don't know what I did wrong. I used one of the fruit bowls to replace withe the pan mesh. Here's the project if anyone can give it a check: Link. Thanks.
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Post by mauvemorn on Apr 9, 2021 13:53:08 GMT -5
Hi. The texture is not visible because the shading is set to solid. S4S does not project your texture on the mesh because it is not uv unwrapped. UV map is used to define how the texture will be projected on the surface of the 3d model. When you export the uv layout, it becomes an image.
You do not just scale down and hide the original object, you delete it and replace with yours.
Please watch or read any beginner-oriented ts4 object making tutorial, everything will be explained there. Also, a reminder that this is the s4s-themed forum. This section of it is dedicated to resolving issues related to s4s and the process of adapting cc to ts4. If you have general Blender-related questions, please google them or direct them to Blender-themed forums.
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Post by danisimsbr on Apr 10, 2021 9:33:25 GMT -5
Hi. The texture is not visible because the shading is set to solid. S4S does not project your texture on the mesh because it is not uv unwrapped. UV map is used to define how the texture will be projected on the surface of the 3d model. When you export the uv layout, it becomes an image. You do not just scale down and hide the original object, you delete it and replace with yours. Please watch or read any beginner-oriented ts4 object making tutorial, everything will be explained there. Also, a reminder that this is the s4s-themed forum. This section of it is dedicated to resolving issues related to s4s and the process of adapting cc to ts4. If you have general Blender-related questions, please google them or direct them to Blender-themed forums. Ok, thank you so much. I'll study more
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