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Post by manuelrezlei on May 20, 2021 18:06:33 GMT -5
I am new to creating hair, the only thing I did was modify a single hair and add strands to it but in the game when the sim moves his head the neck part does not move with the hair, it stays in the same place and distorts the hairstyle, if someone could help me maybe I did something wrong or it is normal for that to happen, I have no idea. i.imgur.com/X0ykcOZ.png
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Post by mauvemorn on May 20, 2021 18:51:33 GMT -5
Hi. Share the file please
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Post by manuelrezlei on May 21, 2021 8:50:04 GMT -5
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Post by mauvemorn on May 21, 2021 8:54:51 GMT -5
You need to enable sharing
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Post by manuelrezlei on May 21, 2021 17:08:02 GMT -5
thanks, i fixed it
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Post by mauvemorn on May 22, 2021 16:15:20 GMT -5
The mesh is affected by unnecessary vertex groups, just delete them from the list and assign the whole hair (not skin around the hair ) to b__Head__ Also the hairline should not be painted with 007F00. And the uv_1 is messed up, do not rescale to to fit in the space meant for hair, that is for uv_0 only
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Post by manuelrezlei on May 23, 2021 12:54:56 GMT -5
I have solved it, I only had to change the weight of the hair for another that was short (since the original mesh was a long hairstyle) but you helped me with problems that I did not know I had, so thanks so much
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