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Post by thesadqueen on Jun 1, 2021 14:21:49 GMT -5
im struggling to get this to work probably on game whatever i do and no matter how many times i try to follow toturials correctly and tried nude top, other similar tops blender 2.70 and 2.79 it just doesnt work i have no idea what am i doing wrong anymore. it's currently not working with slider
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Post by mauvemorn on Jun 1, 2021 14:40:38 GMT -5
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Post by thesadqueen on Jun 1, 2021 15:48:07 GMT -5
it was already done but i re-did still same issue :/
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Post by thesadqueen on Jun 1, 2021 18:06:35 GMT -5
i think last time i had a similar issue it was UV but I'm still not that good to understand the exact issue and never played with UV
I'm editing EA meshes so i didn't expect running into issues
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Post by mauvemorn on Jun 2, 2021 0:42:56 GMT -5
Go to a vertex paint mode, change shading to Shaded, you will see that there are parts of the mesh that are painted with white. You need to paint the whole mesh with 00ff00, not just the corset if my memory serves me well, there was nothing wrong with the uvs in uv_1, and the mesh not morphing is not how the problems with uv_1 manifest themselves
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Post by thesadqueen on Jun 2, 2021 14:37:59 GMT -5
i think i'm stupid i cant figure it out, i did find small part needed paint on blender 2.7 but that still didn't fix it :/
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Post by mauvemorn on Jun 2, 2021 15:07:58 GMT -5
apologies, that was the upper body from the rig clipping through your mesh. I also did not check at first, but the area of the body covered by the corset should be deleted and the corset's uvs should go in the freed space. Right now they are partially in the space meant for shoes. Everything is fine with uv_1 That said, none of that would disable morphing. You should try cloning something else that is made of one meshgroup ( like a tank top) and re-import your file there. If won't work, share a package please
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Post by thesadqueen on Jun 2, 2021 20:31:17 GMT -5
well i give up for now im really bad with blender i will just keep details with texture only
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