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Post by panthergirlsim on Jun 11, 2021 20:21:17 GMT -5
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Post by mauvemorn on Jun 12, 2021 0:53:58 GMT -5
Hi. This is not an issue with the texture but meshgroups. The blend you import in the package must have the same number of meshgroups that the original had. Different lods can have different number of meshgroups
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Post by panthergirlsim on Jun 12, 2021 9:48:08 GMT -5
Thanks soo much, I didn't change the LOD'S yet. Good thing I checked here first, I was about to redo the whole thing with a new example mesh
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Post by Fwecka (Lolabellesims) on Jun 12, 2021 18:11:26 GMT -5
Be sure to split the edges on the bottom of your skirt, too. You can see the pesky shadow that shows up when the edges are not split.
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Post by panthergirlsim on Jun 13, 2021 17:23:37 GMT -5
I split the edges and it still looks like that. Making short dresses is hard. I did all steps except weight paint and vertex paint in blender 2.79. When I transferred the uv_1 I combined all the example mesh which has 3 mesh groups. I switched to Blender 2.70 and I cut up my mesh to match the three mesh groups in the example mesh, then I changed the GEOM of my mesh to match the example mesh parts. I combined the individual 3 parts of each mesh together into one. I deleted all vertex groups from my mesh then did weight paint and vertex paint. Which part of that did I get wrong? Thanks
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Post by panthergirlsim on Jun 13, 2021 17:26:50 GMT -5
don't know why the picture didn't show up: Here is the link to my .package link
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Post by mauvemorn on Jun 14, 2021 2:03:06 GMT -5
I can’t check the file right now, but the legs are probably vertex painted with the wrong color. The duplicated legs must be a sign of mismatched number of meshgroups in your package and blend. You should watch a different tutorial because you did something strange in 2.7. Also, you do not need 2.7, everything can be done in 2.76 (or 2.79 if it is supported by your s4s).
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Post by panthergirlsim on Jun 14, 2021 5:04:40 GMT -5
Blender 2.70 is the only one that shows the S4studio cas tools part. Is that because I have that selected as the default version in s4studio?
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Post by mauvemorn on Jun 14, 2021 10:35:30 GMT -5
Yes, when you set the path to Blender, s4s puts a plugin in its directory. S4Studio CAS tools is a plugin needed for s4s to understand what 3d models to import and in what order
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