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Post by RainbowAlipaca on Jun 17, 2021 15:52:35 GMT -5
Hey, I'm having a bit of an issue where my parts of my mesh look "see through", as if you could see the edges? Its a bit hard to explain, so here's a picture of what I'm dealing with: I've tried edge splitting, removing doubles, etc. Not sure what else to try in this case. Looks totally fine in blender: Any insight into what I need to do to fix this? Thanks!
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Post by mauvemorn on Jun 17, 2021 16:12:18 GMT -5
Hi. That’s an issue with your nvidia graphic card
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Post by RainbowAlipaca on Jun 17, 2021 16:41:25 GMT -5
Hi. That’s an issue with your nvidia graphic card Huh, worked great for in game, but is there a way to fix how it looks in sims 4 studio? If not thats okay, just wondering if there is a way or not
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Post by mauvemorn on Jun 17, 2021 16:44:48 GMT -5
To my knowledge, this should have fixed it, but you do not need to worry about it at all, people would not see that in their game (unless they have issues with nvidia, but that is not your fault and not something you can prevent)
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Post by RainbowAlipaca on Jun 17, 2021 18:50:59 GMT -5
To my knowledge, this should have fixed it, but you do not need to worry about it at all, people would not see that in their game (unless they have issues with nvidia, but that is not your fault and not something you can prevent) I figured out how to get it to work for sims 4 studio! You have to add the sims 4 studio exe to the profile for it to work as well, otherwise it will only work the game! Thanks for the help!
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