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Post by gisheld on Jul 1, 2021 8:03:28 GMT -5
Hello, I have these white spots/lines on both sides of my dress, but in CAS. When I test the texture in Blender and in sims4studio I don't have these problems.
The mesh looks ok to me so I don't know what I did wrong.
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Post by mauvemorn on Jul 1, 2021 9:55:39 GMT -5
Hi. There's probably a collision between 00ff00 and 3fff00. Try re-vertex-painting the mesh. Paint everything with 00ff00, then select the bottom very carefully, make sure no face is unselected, then vertex pain it with 3fff00. Then select everything with A and smooth the transition with Paint - Smooth vertex colors
That said, it seems that you transferred uvs and weights from a nude bottom/pants. Do not do it, the skirt must morph and animate like a skirt. Find a reference with a skirt-like bottom of the same length
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Post by gisheld on Jul 2, 2021 13:06:38 GMT -5
I used your method the first time I vertex painted with 00ff00 and 3fff00 I probably missed a couple of faces on the sides.
For the weights I used this dress , the one you suggested in another topic and now the spots/lines are gone, many many thanks dear .
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Post by gisheld on Jul 6, 2021 9:15:56 GMT -5
It's me again sorry ... I was checking the textures of this dress,before making it available for download, and some have weird artifacts near the stripes.
Do you know what the cause is? And how can I fix it if it is possible?
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Post by mauvemorn on Jul 6, 2021 10:16:24 GMT -5
That's bc those black lines between the stripes are only 1 px in thickness. Every pixel can show only one color, you cannot convey more than that through 1 pixel, so when the game compresses a 2048x4096 texture to the default 1024x2048, those lines are getting "blurred" Need to either make them 2 pixels or ignore this
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Post by gisheld on Jul 6, 2021 15:41:15 GMT -5
I didn't know about the pixels thing. I made the stripes 2 pixel and now everything is fixed, many many thanks
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