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Post by zannazu on Jul 6, 2021 3:41:48 GMT -5
I'm trying to apply the behaviour of the murphy bed snapping together with the bookshelfs to my custom objects. I have a wardrobe that I want to be snapping to a bookshelf. Now, I added the correct SlotTypeSet to the wardrobe and I can see that it works, because it is indeed snapping to the murphy bed. I can't however figure out how to make the bookshelf "snappable" to. So far I've added a slot and changed values in rig and slot resources in the warehouse, setting all to the same as they are in murphy bed, but it doesn't seem to have any effect. Here's how it looks right now in the warehouse: slot, rigI guess I could just use murphy bed as the base for my object, but it's practically finished and transfering everything and then changing all the bed tuning and rigging into a bookshelf doesn't seem like it's worth it. So hopefully I'm just missing something?
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