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Post by OHMYPLUMBOB on Jul 7, 2021 23:04:15 GMT -5
I'm working on some new defaults and recolors of ALL The EA hairs, and that's a LOT... and you know some are repeat textures, like adults and kids or just female to male, and I want to save on file space, so can I reference images from one of the files?
I saw some questions about this but I don't remember seeing one for hairs, but I do apologize if this has been answered already, I searched and couldn't find what I was looking for.
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Post by mauvemorn on Jul 8, 2021 0:50:37 GMT -5
Hi. The fastest way would be to clone a package that already contains those textures, change categories, import new blend files. so you create a package for the feminine frame, copy-paste it into \sims 4 studio\mods, close s4s, open it again, clone all swatches, re-import the meshes, change categories
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Post by Catnipsims on Jul 9, 2021 8:04:20 GMT -5
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Post by mauvemorn on Jul 9, 2021 8:35:54 GMT -5
This is a more time consuming way
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Post by evilhands on Jul 9, 2021 19:51:31 GMT -5
Hi. The fastest way would be to clone a package that already contains those textures, change categories, import new blend files. so you create a package for the feminine frame, copy-paste it into \sims 4 studio\mods, close s4s, open it again, clone all swatches, re-import the meshes, change categories Wouldn't that duplicate the textures and make the final package larger?
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Post by mauvemorn on Jul 10, 2021 2:02:57 GMT -5
Hi. The fastest way would be to clone a package that already contains those textures, change categories, import new blend files. so you create a package for the feminine frame, copy-paste it into \sims 4 studio\mods, close s4s, open it again, clone all swatches, re-import the meshes, change categories Wouldn't that duplicate the textures and make the final package larger? When you clone something, no textures or meshes are embedded. They appear in the warehouse only if you re-import them.
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