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Post by shinichi on Jul 8, 2021 11:35:13 GMT -5
File: www.simfileshare.net/download/2593679/Hi, I need help on trying to patch a non-existing hole (which I think is still there) Normally I be able to locate the hole of the clothes and seal it up on Blender, but for some reason, i am unable to find the hole as if the hole is non existent. Here is how it look like on Blender n package viewer: In the game: I hope someone can guide me onto resolving this issue, thanks. Also, the creator isnt responsive to fixing the error, so here shall do.
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Post by mauvemorn on Jul 8, 2021 12:56:03 GMT -5
Hi. If you were to select a uv_1, you'd see that the collar's uvs are in the wrong place. You should re-transfer a uv_1
Also, you should re-paint the mesh with 00ff00, the yellow is no longer used, instead there's 3fff00 but it is not necessary in your case
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Post by shinichi on Jul 9, 2021 6:37:29 GMT -5
Hi. If you were to select a uv_1, you'd see that the collar's uvs are in the wrong place. You should re-transfer a uv_1 Also, you should re-paint the mesh with 00ff00, the yellow is no longer used, instead there's 3fff00 but it is not necessary in your case Second file after following your intruction: www.simfileshare.net/download/2596850/Hi, I did as you ask and it did work. Did it from a child towel.Except, it came with another problem: For them both, I cant tell whether the bone is affected or the uv_1 I did was wrong, but I am sure i did right.
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Post by shinichi on Jul 9, 2021 6:50:27 GMT -5
Hi. If you were to select a uv_1, you'd see that the collar's uvs are in the wrong place. You should re-transfer a uv_1 Also, you should re-paint the mesh with 00ff00, the yellow is no longer used, instead there's 3fff00 but it is not necessary in your case Wait, I finally got it fix! I mess up a spot when transferring weight! Thanks!
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