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Post by makesims on Jul 11, 2021 21:08:24 GMT -5
I tried googling for this but I wasn't sure what the correct terminology is for this, so I came up with nothing. This is a pair of pants I'm trying to modify, where it has these color block sections in the pants (the blue stuff on the right side), and I'm trying to edit it so that it doesn't have those. So I took the UV map vertices (I think that's what they're called? not sure) and moved them into the correct spots, but the one on the right side where the texture cuts off needs to be cut in half because of the way that pants work. So basically, how do I cut that in half (the orange part is what I need to move)? Hopefully this makes sense.
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Post by mauvemorn on Jul 12, 2021 5:24:38 GMT -5
Hi. Just switch from vertex select to face select and you will be able to separate the selection
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