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Post by hellsbella2013 on Jul 12, 2021 2:58:43 GMT -5
Hi. I'm trying to mod a round window from the Cats & Dogs pack, The Port Hole Pane. I exported the mesh to Blender, and deleted the middle cross-piece. I recolored the window pane so it looks like stained glass (no problems there). When I imported it into S4S, the cross-piece is still there. I tried to edit the texture map of the window frame, and tried deleting the piece I didn't want. That didn't work, I just got a black cross-piece. Can someone please help? I'm SO close. I highlighted the problem pieces in pale yellow. :upset What I ended up with.Thanks!
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Post by Syboulette on Jul 12, 2021 4:12:10 GMT -5
Hi ! You cannot just delete a mesh cut. If the blend file you are importing is missing a mesh cut, S4S will just keep the one it already had. If you want to remove completely the middle, you need to let a tiny polygon inside the mesh cut of the middle, that you can hide inside the mesh of your window
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