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Post by daamion on Jul 16, 2021 17:33:08 GMT -5
Hello! Whenever I put on my dress in game the leg glitches sorta, Do you guys know what the problem might be? .blend file
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Post by mauvemorn on Jul 16, 2021 19:47:50 GMT -5
Hi. Never join the body with the garment until the latter is made functional ( rigged, has uv_1, vertex painted ). If you will select skirt vertex groups in weight paint mode, you'll see that they affect legs. There should be no skirt bones in the first place, your dress is not long enough to need them. Always choose references that are close to yours in length. Anyway, the distortion is caused by the fact that you are importing a 3d model affected by skirt bones in the package of something that is not affected by them. Just replace the body, delete skirt bones from the list, clone the package again ( do not use the old one ), and re-import your blend
Also, your whole mesh is vertex painted with the wrong color. You need to switch Shading to Bounding box before sampling it. It should be 00FF00
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Post by daamion on Jul 16, 2021 20:33:49 GMT -5
Gotcha! Thank you so much!!
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