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Post by mauvemorn on Jul 20, 2021 15:28:46 GMT -5
Hi, guys.
1). Is it possible for an item to have different animations depending on where it is placed? For example, I make a dishwasher that can go on or under the counter. Is there a way of making a sim open it differently depending on where the dishwasher is? I did not find a single object that had anything of sorts but perhaps I am missing something. 2). Is it possible for a position to matter at all? For example, i create a shell of a cabinet with 4 vertical slots inside of it. Then i create a drawer. This drawer can be "stacked" inside the shell 4 times. Then I create an override for a cooking animation so that the sim pulls out a kitchen utensil out of the top drawer instead of it materializing out of thin air. So, can it be the top drawer only that gets affected? Or maybe the counter will contain this info (if the object is placed on the top slot, it can animate, if in other places, it can't )
3). Is it possible for animation to affect more than one object at a time? For example, i make a custom counter and a dishwasher that does not have a panel that covers its door (like, a fully built-in dishwasher like this). The dishwasher does not remove the door from the counter but i need that door to move when a sim opens a dishwasher.
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