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Post by mel77777777777777777 on Jul 22, 2021 11:07:57 GMT -5
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Post by mauvemorn on Jul 22, 2021 12:49:44 GMT -5
Hi. These are not doubles, this is mismatched texture. You need to align the texture so that it matches or just ignore it
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Post by mel77777777777777777 on Jul 22, 2021 13:57:30 GMT -5
Hi. These are not doubles, this is mismatched texture. You need to align the texture so that it matches or just ignore it how do I do that?
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Post by mauvemorn on Jul 22, 2021 15:35:30 GMT -5
See how the lines on the texture go up while the pattern curves to the left? You need to adjust that knitted texture to follow the pattern using Warp tool In the future, to avoid this, before retopologize the mesh in Zbrush, make sure to split it into polygroups by uvs. In Zremesher check "Keep groups". When you will unwrap the mesh after that, it will be divided in uv islands the same way it used to be. The smaller the uv islands are, the better they will unwrap. Also, maxis meshes do not go above 10k tris, try to not exceed that number
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Post by mel77777777777777777 on Jul 22, 2021 18:11:31 GMT -5
See how the lines on the texture go up while the pattern curves to the left? You need to adjust that knitted texture to follow the pattern using Warp tool In the future, to avoid this, before retopologize the mesh in Zbrush, make sure to split it into polygroups by uvs. In Zremesher check "Keep groups". When you will unwrap the mesh after that, it will be divided in uv islands the same way it used to be. The smaller the uv islands are, the better they will unwrap. Also, maxis meshes do not go above 10k tris, try to not exceed that number
thanks ( ͡❛ ㅅ ͡❛)
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