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Post by InternWaffle on Jul 22, 2021 23:54:36 GMT -5
Not for walking through. For interacting.
I'm currently trying to figure out the limitations on building around animal sheds and it would appear that literally the ONLY thing stopping them from being functional with stuff around them is whether or not your SIM can access a two tile wide space in front of the door. Animals don't care, they'll walk straight through walls and objects, but your sim will declare it's IMPOSSIBLE to get the animal out if the two tiles in front of the door are blocked. This is even though sims interact with the object from any distance, and can call animals out from completely across town if they want to. It is completely arbitrary.
Would removing the object footprint entirely fix this? Or would the sim still try to interact with a specific spot?
I know this is difficult to answer without S4S being updated for Cottage Living, but I'm asking in a general sense for most objects. I really, really want to change this so that you can build around these things. It is ridiculous the devs didn't make them work this way to begin with.
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Post by Fwecka (Lolabellesims) on Jul 23, 2021 5:24:07 GMT -5
This is just off the top of my head, okay? Not really a fix; just passing along some info since it always help to understand game mechanics. Meshes will usually have something called "collision." The reason meshes have this is to prevent your character from doing what the animals can do: pass through an object like the animals are ghosts. The bounding box is involved with this. There is also a sim's routing to consider, which is why there is only one place on a mesh where a sim can enter and exit. A footprint dictates the space a mesh takes up in the game. I believe the footprint resource can also influence whether an object takes up floor space or table space, or even wall space. Removing the footprint would make your object unusable, so don't remove it. I would assume that editing the routing is what you need to do, but I don't know how to do that. Sorry about that. Regardless, if you have an idea of what needs to be done, at least you know what to Google, right?
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