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Post by Cirrus on Oct 5, 2021 20:55:06 GMT -5
Hey, I'm new to blender and I was wondering if anyone might be able to help me out with this? See, I used Bezier curves to make some hair, converted them to meshes, and added textures and materials. The hair looks how I want it, I just need to get it ready to use in-game. Now, I want to join everything together so that it'll be easy to add vertex/weight paints. The problem is... I haven't found a way to join the meshes without the textures getting all mixed up. Like, before I join them everything's good, but then I hit CTRL+J and then the textures are all out of place. It's really weird, I don't know why this is happening. I've been looking around for guides and tutorials, but I haven't found anything that addresses this. If anyone knows what might be going on here, or if you need any additional info, please let me know. thanks!
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