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Post by ellanoir on Oct 9, 2021 13:38:15 GMT -5
I swear, after the Cottage Living update, any custom interactions won't seem to work! It has been taking sooo much time to get them to show up in-game. I have created custom interaction files with new tuning IDs. I plug them in under "actor_mixers" on traits. (The traits work and show up fine.) The key is either a custom SI or one from EA files such as basic "sim_chat" or "sim_BeAffectionate." With custom SIs, I do make sure to add a target super affordance in the trait as well. Normal custom pie menu used for category in the social mixer. But nothing! I have also tried connecting the mixers via buffs, but to no avail. I have made interactions a thousand times but after all the updates, my mod is struggling. Am I missing something? Is there some other way to get them to show up? Maybe I forgot a step?
What do you think?
Thanks!
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Post by MizoreYukii on Oct 20, 2021 13:27:42 GMT -5
Are you still having trouble with your interactions? But yes as far as I know you are the only one, none of the other modders in the various servers, etc. have reported any issues. Make sure the interactions you are placing are SocialMixers and not regular SocialSuper interactions.
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