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Post by midnightsky on Oct 24, 2021 14:49:17 GMT -5
Let's say I have a painting that has glass in front of it. Is there a way to remove it? I exported the mesh and looked in blender but it didn't show there.
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Post by Fwecka (Lolabellesims) on Oct 24, 2021 23:17:36 GMT -5
I guess it would depend on what mesh you cloned. If whatever you cloned has a separate mesh group for glass, and you don't want glass, then you'd want to clone something that does not have glass.
TS4 uses the PhongAlpha shader for transparency. For non-transparency, TS4 uses Phong. Typically, a painting that has glass will contain at least two mesh groups: one for the glass, one for the rest of the mesh. It's set up this way because each mesh group requires a different shader.
Again, if you don't want glass then clone something without glass like a poster or something.
If your custom mesh has a mesh group meant for glass than just delete that group in Blender (press X > Faces). You have to make sure your custom mesh has the same number of mesh groups as whatever you cloned. And the cut numbers have to match, as well.
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Post by midnightsky on Oct 25, 2021 15:41:24 GMT -5
I will have a look
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