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Post by avizacty on Dec 1, 2021 16:25:15 GMT -5
I have made a pair of shoes, and unfortunately after all the work, the shoes have turned glitched in CAS. I've tried a load of different weight maps and they all look like they should work, but the left shoe still doesn't wanna look right.. Image of the shoes
Any way to fix this? A download link to the shoes can be provided if needed:)
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Post by mauvemorn on Dec 1, 2021 16:52:21 GMT -5
Hi. We would need to see the blend and package files to know
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Post by avizacty on Dec 4, 2021 7:32:18 GMT -5
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Post by mauvemorn on Dec 4, 2021 14:31:13 GMT -5
After transferring weights in newer versions of blender you need to use Clean with All groups. You do not need to retransfer them, just use Clean. No need in Limit total in your case Also, the right and the left shoes have identical textures and uvs, you can simply flip the uvs of one shoe and put them on top of another. This way you can make the uvs bigger and have better textures
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Post by avizacty on Dec 5, 2021 6:37:11 GMT -5
After transferring weights in newer versions of blender you need to use Clean with All groups. You do not need to retransfer them, just use Clean. No need in Limit total in your case Also, the right and the left shoes have identical textures and uvs, you can simply flip the uvs of one shoe and put them on top of another. This way you can make the uvs bigger and have better textures
Thanks! It does indeed work! I will need to figure out the texturing part tho. I did try mirroring the UV, but the Nike logo appeared mirrored aswell. I will put some more time into it and see what I can do with the textures unless there's a straight up fix you might know about.
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Post by mauvemorn on Dec 5, 2021 6:42:56 GMT -5
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Post by avizacty on Dec 5, 2021 11:11:46 GMT -5
Thanks alot for the help! Looks alot better now
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