|
Post by ladysayu on Dec 14, 2021 23:47:02 GMT -5
So I'm currently stuck at making a festival lantern as a holiday candle. From what I understand the object tuning for normal candle lights and holiday candles are different, since in holiday candles it only activates the candle fire FX when its turned on but I also want the lantern itself to light up. I know that this is possible cause I saw that even without the tuning for normal candle light, the lantern lights up like any other lamps when placed down from buy mode but the "light up state" of the object disappears when the state changes (turn off and turn on again). I've been experimenting a few times but I just can't figure out, I even found this Make lamp lights correctly tutorial but I don't think it applies to me yet and I've been thinking that maybe it lies in the coding in the interaction tuning? cause the package or the tuning works as intended when the interaction are turned on separately (at different times) When "lights_TurnOn_Candle" (120287, "Turn on Candle") interaction tuning is called the object itself lights up but when its the "lights_light_candle_holidayCandle" (110350, "Light Candle") only the candle fire FX is shown The problem is I'm not sure how to merge them.. or I don't know which part exactly manipulates that and where Please help! I thank you in advance for any pointers or ideas you can give me~
|
|