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Post by monkeybonk on Dec 30, 2021 1:45:17 GMT -5
The 'Build-A-Shower' mod is *enormously* out of date, and I wanted to update it to add water consumption values and off-grid flags, and fix some of the balancing. ie: I thought this would be easy, literally just changing a few numbers and adding a flag, but Sims 4 Studios makes ENORMOUS assumptions about how much I know about editing anything in Sims 4. I don't understand the "Tuning" thing at all. Build-A-Shower has one tuning file and it doesn't even look like it'll do what I need it to do even if I knew anything about modding it, and only some files reference that particular tuning file. This is as far as I got. I have literally no idea what to do. All of these 'Edit Items' indexes are blank. I can't find any of those object values anywhere. Can I at least get credit for trying?
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Post by Fwecka (Lolabellesims) on Dec 30, 2021 2:47:17 GMT -5
At the risk of sounding like an idiot, what if you cloned a shower that has the properties you want and then imported the meshes and textures into the cloned package? Or, perhaps change the tuning. There are a few tuning tutorials here; here's one that may be useful. Mizoryuki is the one who knows the most about tuning and her profile page says she answers questions on Mondays so if you wait a bit you may get an answer. She has tutorials and a Discord channel.
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Post by monkeybonk on Dec 30, 2021 18:06:46 GMT -5
If I'm understanding the "change the tuning" correctly, I can just modify the tuning lines to match the 'base' model showers?
I opened up the vanilla RAW-style walk-in shower, and then I opened up the .package for the Build-A-Shower version. The Tuning and TuningID are completely identical for every swatch.
Does that mean that 'behind the scenes' it actually is working fine, the only issue is that the tooltips are out of date?
There wouldn't happen to be an easy way to bulk-adjust the same header for multiple swatches would there? Or do I have to do this one-by-one?
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Post by menaceman44 on Dec 31, 2021 8:10:53 GMT -5
If a package already has multiple swatches then you need to update them one-by-one. Or you can export the textures for them all except the first one, delete them from the package, make the changes you need to the remaining swatch, then add the old swatches back again and they will automatically pick up the changes.
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Post by Fwecka (Lolabellesims) on Jan 2, 2022 5:05:45 GMT -5
My understanding is that what this tutorial does is change the stats such as comfort stats, for instance. Like, if you wanted a bed to have the same attributes as a high-quality bed. If you wanted to go deeper and change more than just its stats you would need to make an XML change. Unfortunately, I don't know anything about doing this. Furthermore, you said the original mod came with XML tuning? I only saw that in the merged file, not the one with separate packages. I think MizoreYukii will need to step in here.
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