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Post by keyskorner on Jan 28, 2022 21:32:58 GMT -5
These shadow streaks are showing up on my object in game but not in S4S or Blender....The lower I make the polycount, the worse it looks (I have screenshots) I followed Peacemaker's post on stopping the shadows from coming through, I split sharp edges, changed the specular map, nothing has worked. Anyone have any clue on how to fix this? Screenshots, blender file and package file are all HERE
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Post by menaceman44 on Jan 30, 2022 15:01:48 GMT -5
You need to triangulate your mesh before importing it into Studio. See if that helps first.
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Post by qolygonal on Jan 30, 2022 18:40:25 GMT -5
Your mesh isn't split. Switch to smooth shading and check it out.
Also, I would recommend you use a plane and transparency.
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