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Post by katdars on Feb 2, 2022 8:28:15 GMT -5
Heyo! I'm having some issue with a "base mesh" I want to use to create some CC. First of all, the mesh itself works (I used a debug object), and I can see it in game. I already change the DevCategoryFlags value in 00000080.
But when I want to create a new mesh ( Object > Create 3d mesh ), and then filter to "Custom", it doesn't show up. It only shows up when I check the "Show debug item" box.
Is there a way to make it show up with all the other Custom Content in the Recolorables folder without checking the "show debug item" box?
Thank you so much!
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Post by mauvemorn on Feb 2, 2022 11:00:37 GMT -5
Hi.
- find the original package in your C:\Users\____\Documents\Electronic Arts\The Sims 4\Mods, right click on it and choose copy; - go into C:\Users\____\Documents\Sims 4 Studio\Mods, paste the file there; - close s4s if it was opened; - open s4s again; - choose Create 3d mesh[/b]; - filter Content by Custom; - select the custom package, save it in C:\Users\____\Documents\Electronic Arts\The Sims 4\Mods folder; - save;
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Post by katdars on Feb 2, 2022 12:36:18 GMT -5
Hi. - find the original package in your C:\Users\____\Documents\ Electronic Arts\The Sims 4\Mods, right click on it and choose copy; - go into C:\Users\____\Documents\ Sims 4 Studio\Mods, paste the file there; - close s4s if it was opened; - open s4s again; - choose Create 3d mesh; - filter Content by Custom; - select the custom package, save it in C:\Users\____\Documents\ Electronic Arts\The Sims 4\Mods folder; - save; Thank you for your reply! I followed your steps but still, the package doesn't show up I still have to check the box "show debug item" to see it.
With "original package" you mean the original debug object?
Because I put the "base mesh" (which was already in my The Sims 4\Mods ) in my Sims 4 Studio\Mods, but I still can't see it when I filter content by "Custom". Only by checking "show debug item".
Is there a difference between Sims 4 Studio\Mods and Sims4Studio_v3.1.5.6 (Wishes)\Recolorables ?
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Post by qolygonal on Feb 2, 2022 13:17:30 GMT -5
Studio considers an item a debug one if its price is 0.
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Post by katdars on Feb 2, 2022 17:29:51 GMT -5
Studio considers an item a debug one if its price is 0. now I feel really really dumb now it works! thank you so much!
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