Post by kittyxkat33 on Feb 9, 2022 16:26:15 GMT -5
Every time I click 'object' on sims4studio I get this error message. I have the latest sims4studio and my game is updated. I also added it to my anti virus exception list. Not sure why it keeps happening.
The Sims 4 Studio - Version 3.1.5.6
System.AggregateException: One or more errors occurred. ---> System.IO.IOException: Data error (cyclic redundancy check).
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count)
at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceHandle.Data[TResource]()
at S4Studio.Data.FileDb.Models.ObjectContentMetadata.DoInitialize(ObjectCatalogResource buy_build, IResourceProvider resources, Object[] extras)
at S4Studio.Data.FileDb.Models.ContentMetadata`1.Initialize(IPackedResource resource, IResourceProvider resources, Object[] extra)
at S4Studio.Data.FileDb.Sims4FileTable.InitializeMetadata[TResource,TMetadata](Func`2 extra_func)
at S4Studio.Data.FileDb.Sims4FileTable.InitObjects()
at S4Studio.Shared.ObjectFeatureViewModel.BuildItemList()
at S4Studio.Shared.FeatureViewModel.<get_CreateCommand>b__27_1()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) System.IO.IOException: Data error (cyclic redundancy check).
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count)
at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceHandle.Data[TResource]()
at S4Studio.Data.FileDb.Models.ObjectContentMetadata.DoInitialize(ObjectCatalogResource buy_build, IResourceProvider resources, Object[] extras)
at S4Studio.Data.FileDb.Models.ContentMetadata`1.Initialize(IPackedResource resource, IResourceProvider resources, Object[] extra)
at S4Studio.Data.FileDb.Sims4FileTable.InitializeMetadata[TResource,TMetadata](Func`2 extra_func)
at S4Studio.Data.FileDb.Sims4FileTable.InitObjects()
at S4Studio.Shared.ObjectFeatureViewModel.BuildItemList()
at S4Studio.Shared.FeatureViewModel.<get_CreateCommand>b__27_1()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---
The Sims 4 Studio - Version 3.1.5.6
System.AggregateException: One or more errors occurred. ---> System.IO.IOException: Data error (cyclic redundancy check).
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count)
at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceHandle.Data[TResource]()
at S4Studio.Data.FileDb.Models.ObjectContentMetadata.DoInitialize(ObjectCatalogResource buy_build, IResourceProvider resources, Object[] extras)
at S4Studio.Data.FileDb.Models.ContentMetadata`1.Initialize(IPackedResource resource, IResourceProvider resources, Object[] extra)
at S4Studio.Data.FileDb.Sims4FileTable.InitializeMetadata[TResource,TMetadata](Func`2 extra_func)
at S4Studio.Data.FileDb.Sims4FileTable.InitObjects()
at S4Studio.Shared.ObjectFeatureViewModel.BuildItemList()
at S4Studio.Shared.FeatureViewModel.<get_CreateCommand>b__27_1()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) System.IO.IOException: Data error (cyclic redundancy check).
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.ReadCore(Byte[] buffer, Int32 offset, Int32 count)
at System.IO.FileStream.Read(Byte[] array, Int32 offset, Int32 count)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource(Type t, IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index, Boolean nocache)
at S4Studio.Data.IO.Package.DBPFPackage.FetchResource[T](IDBPFResourcePointer index)
at S4Studio.Data.FileDb.FiletableResourceProvider.FetchResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceProvider.GetResourceData[TResource](IResourceHandle resourceHandle, Boolean useDefault)
at S4Studio.Data.ResourceHandle.Data[TResource]()
at S4Studio.Data.FileDb.Models.ObjectContentMetadata.DoInitialize(ObjectCatalogResource buy_build, IResourceProvider resources, Object[] extras)
at S4Studio.Data.FileDb.Models.ContentMetadata`1.Initialize(IPackedResource resource, IResourceProvider resources, Object[] extra)
at S4Studio.Data.FileDb.Sims4FileTable.InitializeMetadata[TResource,TMetadata](Func`2 extra_func)
at S4Studio.Data.FileDb.Sims4FileTable.InitObjects()
at S4Studio.Shared.ObjectFeatureViewModel.BuildItemList()
at S4Studio.Shared.FeatureViewModel.<get_CreateCommand>b__27_1()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---