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Post by manybees on Feb 12, 2022 12:52:03 GMT -5
So I'm attempting to make a simple mermaid tail edit that makes the scales go up to the waist instead of the hips. When I upload my edited specular map it looks like this: But after saving, closing, and reopening my package file it looks like this: I've tried saving it as a DDS instead of a PNG but that hasn't done anything to help. Is there anyone here who knows how to fix this?
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Post by mauvemorn on Feb 12, 2022 14:05:18 GMT -5
Hi. Simply saving png as dds will not create a proper dds. Export the blend as dds, edit it, then import back in ts4
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