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Post by cutecabaret on Feb 18, 2022 13:06:53 GMT -5
Specifically I am trying to fix this bug here, but this could also be applicable to basically any bug where the interaction keeps cancelling out of the queue whenever you click on it. I'm a little unsure as to whether this is something a tuning mod could fix or if it would require scripting, however. I've tried a fair amount of fiddling with petSocial_SimToPet_Cat_GiveCatnip, specifically noting that allow_user_directed was set to false, but even tweaking that didn't fix it - and adding CAT to the species list just grayed everything out. If it has to be fixed as a script mod instead, I can look up tutorials for that no problem, but right now I'm just really lost on what the issue is, and if I can figure this out, I can possibly fix many more bugs. Edit: things I have tried: removing all tests to see if its a test problem, removing everything but the outcomes to see if its that, both to no avail.Final edit - the issue is the catnip object ids in the debug menu and xmls do not match the ones that you can buy on the computer. I think being in the sim inventory might be giving them the wrong ids somehow. Well, at least I figured it out and there's a workaround - use the ones from the debug menu.
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