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Post by raaadical on Mar 15, 2022 21:41:23 GMT -5
Hey all! I'm new to making CC and this forum has been absolutely invaluable for my learning process, so thank you so much to everyone who answers questions here! I'm almost done with a full-body outfit mesh. Everything's looking good, except whenever the sim wearing it holds something, they hold it way too low like this. Kinda funny with the guitar, but it happens with every object. They always hold whatever it is with arms fully extended, down by their waists. It only happens with this outfit. I thought I had all the weights and bones and stuff right but idk. Here's the blend file and here's the package. Thanks
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Post by mauvemorn on Mar 16, 2022 16:27:15 GMT -5
Hi. In the original item the order of cuts starts from the bottom to the top, in your case this order is not preserved. As a result, your meshgroups replace the wrong original ones and inherit wrong properties. So give cut 0002 to s4studio_mesh_4 and cut 0003 to s4studio_mesh_3. It is best to clone the jumpsuit again instead of importing in the same file
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Post by raaadical on Mar 16, 2022 19:02:10 GMT -5
Hi. In the original item the order of cuts starts from the bottom to the top, in your case this order is not preserved. As a result, your meshgroups replace the wrong original ones and inherit wrong properties. So give cut 0002 to s4studio_mesh_4 and cut 0003 to s4studio_mesh_3. It is best to clone the jumpsuit again instead of importing in the same file Thank you so much!
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