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Post by biancamakes on Mar 18, 2022 0:54:06 GMT -5
Hey everyone! I am having issues with my frankenmesh. I followed tutorials to make it, and I thought it was right... but then this happened: The original mesh is showing up underneath my new mesh! Not only that, but in game, it makes my sim's head invisible and all you can see are their teeth and eyes! This is how it appears in blender. I have attached the package file and the blender file in my google drive for anyone who can spare the time to look at it! Thank you! HERE ARE THE FILES
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Post by mauvemorn on Mar 18, 2022 6:19:11 GMT -5
Hi. All three meshgroups must be visible in the blend file before you save it
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Post by biancamakes on Mar 18, 2022 6:35:37 GMT -5
mauvemorn That was the first thing I tried, though that did not work either. The original hair mesh still appeared underneath, and all the hat cuts were shown. Am I misunderstanding what you mean? And sorry to ask more questions, but were you able to find anything else wrong with the file? I’ve been checking it over for hours! Thank you for your response, it’s greatly appreciated.
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Post by mauvemorn on Mar 18, 2022 13:12:38 GMT -5
Toggle the eye icon next to s4studio_mesh_1 and s4studio_mesh_3, then save the blend. Make sure that you are saving the mesh in the version of blender that has s4studio cas tools
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Post by biancamakes on Mar 18, 2022 17:17:59 GMT -5
mauvemorn Hello. I have done that, and yes it is the correct version of blender. However, the issue persists. This is now how it appears in S4S: And this is how it appears in game:
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