|
Post by Roultrehki on Mar 30, 2022 5:23:49 GMT -5
Hello there! I'm trying to make poses with Sims sitting at a bar counter. How do you place/move bar and barstools in blender so that the Sim's position in game lines up with counter surface and stool position? Like, no matter how I move objects or rig in blender, Sim's placement is always off in game. :(
|
|
|
Post by narnia on Mar 31, 2022 4:56:12 GMT -5
You pushed the bar stool in the middle and placed the sim so that it sits well? Or do you want to know how to move the furniture? However, if you have the problem that the pose looks correct in Blender and not in the game, it may be because of the yellow dot.
|
|
|
Post by Roultrehki on Mar 31, 2022 7:19:03 GMT -5
Hi!
Yes, the yellow dot is always in the middle, I never touch it. The real problem is the gap between the counter and the barstools. In blender I rotate and place the barstools manually (I don't know any other way to do this) after appending them and eventually the gap with the counter doesn't match the one in game, resulting in the Sim sitting in mid air or somewhere else altogether. I don't move the counter after appending it, only the barstools.
I guess the same issue would come up in poses chair+table...
|
|
|
Post by narnia on Mar 31, 2022 7:41:46 GMT -5
I've done quite a few poses with a table and chairs.
I look in-game to see where the teleporter figure is in-game when I place him in the chair. I take a picture of this and put the chair in the blender in the position that I see in the picture taken. I don't move the rig for the pose. Just the chair. Then the table comes along. It can also be seen in the picture.
Maybe there are extra tricks to make it easier, but that's how I always do it. I look at the positions in the game, take pictures and then I implement them in Blender.
I don't know why your pose lady is so far off the chair. Maybe you can upload the pose and I'll take a look
|
|