Post by 1970Sims on Apr 10, 2022 14:42:59 GMT -5
Hello I'm trying to upload my normal and roughness map to my item but I keep getting a pop up window whenever I try a dds or png file or it will upload but I can't save and it will crash. I'm creating a door and I need my normal map to create the depth for the panels. but I'm having trouble. The item works normally in game as it should. I just can't get my maps to save...
Here's the message:
Sims 4 Studio 1.3.3.6 (Apple Blossom)
System.Exception: Could not initialize an instance of the type 'CoreGraphics.CGBitmapContext': handle is null.
It is possible to ignore this condition by setting ObjCRuntime.Class.ThrowOnInitFailure to false.
at ObjCRuntime.DisposableObject.InitializeHandle (System.IntPtr handle, System.Boolean verify) [0x00038] in <ac855891a4164508bb4311a40226d17a>:0
at ObjCRuntime.DisposableObject..ctor (System.IntPtr handle, System.Boolean owns, System.Boolean verify) [0x00008] in <ac855891a4164508bb4311a40226d17a>:0
at CoreFoundation.NativeObject..ctor (System.IntPtr handle, System.Boolean owns, System.Boolean verify) [0x00000] in <ac855891a4164508bb4311a40226d17a>:0
at CoreFoundation.NativeObject..ctor (System.IntPtr handle, System.Boolean owns) [0x00000] in <ac855891a4164508bb4311a40226d17a>:0
at CoreGraphics.CGContext..ctor (System.IntPtr handle, System.Boolean owns) [0x00000] in <ac855891a4164508bb4311a40226d17a>:0
at CoreGraphics.CGBitmapContext..ctor (System.Byte[] data, System.nint width, System.nint height, System.nint bitsPerComponent, System.nint bytesPerRow, CoreGraphics.CGColorSpace colorSpace, CoreGraphics.CGImageAlphaInfo bitmapInfo) [0x00013] in <ac855891a4164508bb4311a40226d17a>:0
at S4Studio.MacBitmap.ResizeCoreGraphics (System.Int32 width, System.Int32 height) [0x0002b] in <fba6d96c2ad848fb92a7e7305f6c7598>:0
at S4Studio.MacBitmap.Resize (System.Int32 width, System.Int32 height) [0x00000] in <fba6d96c2ad848fb92a7e7305f6c7598>:0
at S4Studio.AMDCompress.CompressImage (S4Studio.IBitmap bmp, System.Boolean requiresAlpha, System.Boolean uncompressed) [0x00200] in <fba6d96c2ad848fb92a7e7305f6c7598>:0
at S4Studio.TC.ConvertData (System.String src_ext, System.String dest_ext, System.Byte[] convert_d, System.Boolean requiresAlpha) [0x000c2] in <fba6d96c2ad848fb92a7e7305f6c7598>:0
at S4Studio.ViewModels.Warehouse.WarehousePackageViewModel.ImportResource (S4Studio.ViewModels.Warehouse.WarehouseResourceViewModelBase existing, System.String f) [0x001c2] in <fba6d96c2ad848fb92a7e7305f6c7598>:0
at S4Studio.ViewModels.Warehouse.WarehousePackageViewModel+<>c__DisplayClass45_0.<ExecuteImportResourceCommand>b__0 () [0x0001c] in <fba6d96c2ad848fb92a7e7305f6c7598>:0
at S4S.UI.Core.S4SWindow+<>c__DisplayClass11_0.<BeginLoading>b__1 () [0x00014] in <fba6d96c2ad848fb92a7e7305f6c7598>:0
Here's the message:
Sims 4 Studio 1.3.3.6 (Apple Blossom)
System.Exception: Could not initialize an instance of the type 'CoreGraphics.CGBitmapContext': handle is null.
It is possible to ignore this condition by setting ObjCRuntime.Class.ThrowOnInitFailure to false.
at ObjCRuntime.DisposableObject.InitializeHandle (System.IntPtr handle, System.Boolean verify) [0x00038] in <ac855891a4164508bb4311a40226d17a>:0
at ObjCRuntime.DisposableObject..ctor (System.IntPtr handle, System.Boolean owns, System.Boolean verify) [0x00008] in <ac855891a4164508bb4311a40226d17a>:0
at CoreFoundation.NativeObject..ctor (System.IntPtr handle, System.Boolean owns, System.Boolean verify) [0x00000] in <ac855891a4164508bb4311a40226d17a>:0
at CoreFoundation.NativeObject..ctor (System.IntPtr handle, System.Boolean owns) [0x00000] in <ac855891a4164508bb4311a40226d17a>:0
at CoreGraphics.CGContext..ctor (System.IntPtr handle, System.Boolean owns) [0x00000] in <ac855891a4164508bb4311a40226d17a>:0
at CoreGraphics.CGBitmapContext..ctor (System.Byte[] data, System.nint width, System.nint height, System.nint bitsPerComponent, System.nint bytesPerRow, CoreGraphics.CGColorSpace colorSpace, CoreGraphics.CGImageAlphaInfo bitmapInfo) [0x00013] in <ac855891a4164508bb4311a40226d17a>:0
at S4Studio.MacBitmap.ResizeCoreGraphics (System.Int32 width, System.Int32 height) [0x0002b] in <fba6d96c2ad848fb92a7e7305f6c7598>:0
at S4Studio.MacBitmap.Resize (System.Int32 width, System.Int32 height) [0x00000] in <fba6d96c2ad848fb92a7e7305f6c7598>:0
at S4Studio.AMDCompress.CompressImage (S4Studio.IBitmap bmp, System.Boolean requiresAlpha, System.Boolean uncompressed) [0x00200] in <fba6d96c2ad848fb92a7e7305f6c7598>:0
at S4Studio.TC.ConvertData (System.String src_ext, System.String dest_ext, System.Byte[] convert_d, System.Boolean requiresAlpha) [0x000c2] in <fba6d96c2ad848fb92a7e7305f6c7598>:0
at S4Studio.ViewModels.Warehouse.WarehousePackageViewModel.ImportResource (S4Studio.ViewModels.Warehouse.WarehouseResourceViewModelBase existing, System.String f) [0x001c2] in <fba6d96c2ad848fb92a7e7305f6c7598>:0
at S4Studio.ViewModels.Warehouse.WarehousePackageViewModel+<>c__DisplayClass45_0.<ExecuteImportResourceCommand>b__0 () [0x0001c] in <fba6d96c2ad848fb92a7e7305f6c7598>:0
at S4S.UI.Core.S4SWindow+<>c__DisplayClass11_0.<BeginLoading>b__1 () [0x00014] in <fba6d96c2ad848fb92a7e7305f6c7598>:0