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Post by constantarch on Apr 12, 2022 10:21:44 GMT -5
I'm working on a chair and am having issues with the tuning. This is the first chair I've tried creating. I needed a transparent element for the mesh so I cloned a deco object. I think I'm applying tuning incorrectly to turn it into a chair. When I try to make a sim sit in the chair, they do this: imgur.com/a/mxFWCp8Here is my package file: www.dropbox.com/s/watzyow6kzttgjy/MeshChair.package?dl=0Any help is appreciated, thanks!
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Post by menaceman44 on Apr 12, 2022 15:50:50 GMT -5
The object needs to include seating slots for the Sims to actually sit in. Deco objects don't have these. There need to be slots for Adults, Children, and Toddlers.
Could you not just clone an actual chair and change the shader settings to allow transparency?
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Post by constantarch on Apr 12, 2022 15:53:22 GMT -5
I also did add seating slots, copied them exactly from another chair. I'm not sure how to change the shader settings, I was basing my efforts on a tutorial that stated it was best to clone an item that already had transparency.
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Post by menaceman44 on Apr 13, 2022 15:47:25 GMT -5
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Post by constantarch on Apr 13, 2022 18:31:38 GMT -5
Thanks, I've tried that one before and couldn't get it to work so I went this route. I'm having some issues that others have had as seen on page 3 or 4 of that thread but there weren't really any answers. I follow the tutorial but so many of the options are different in this version of S4Studio that I'm just winging it and it's not working for me.
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