|
Post by pandamontok on Apr 19, 2022 1:03:25 GMT -5
How small does LOD 2 and 3 look like on the game?
I could see in what level of camera height when LOD 0 changed to LOD1 (when I was testing and haven't made LOD 123). That's already pretty high and LOD 1 looks quite small. But what about LOD 2 and 3, do they even visible?
|
|
|
Post by mauvemorn on Apr 19, 2022 16:50:43 GMT -5
yes, otherwise they would not exist You can see them on the lowest graphics settings pretty closely This is when lod1 changes to lod2, then lod2 to lod3
|
|
|
Post by pandamontok on Apr 20, 2022 1:00:51 GMT -5
Hemm... bigger than I thought.
Then, the out of place texture after reducing the number of polygons, will still visible.
|
|
|
Post by gibi on Apr 20, 2022 10:47:11 GMT -5
I think the distance also depends on the object? Which is why different objects have different numbers of LODs. Also I think you can edit at what distances the LODs change.
But if there's a big difference between LODs, like a major pattern shift in a dress or something, that will be noticeable even at tiny sizes. :/
|
|