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Post by pandamontok on Apr 21, 2022 12:20:45 GMT -5
When I deformed the sims jaw up to unproportional scale, and then I wore the Llama mask, the jaw went back to normal. In fact it can limit the deformation up to a small scale only.
How to do this?
No vertex color or weight paint can have this kind of effect as far as I know.
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Post by mauvemorn on Apr 21, 2022 13:44:35 GMT -5
Clone the llama mask, in the warehouse tab, in the search bar to the right, type exclude. You'll see ExcludeModifierRegion. In that field there will be a number. Copy it to your package
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