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Post by greyzonesims on Apr 22, 2022 8:44:21 GMT -5
Hi! I've been working on this dress. It looks fine in S4S, but when I open it in CAS in the actual game, there's weird shiny blue all over the Sim's skin. I'll also link the package file if anyone's willing to take a look in S4S. My normal map is all gray so I'm not sure where the iridescent blue is coming from :( I'd appreciate any help! package file
CAS 1
CAS 2S4S
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Post by mauvemorn on Apr 22, 2022 10:05:27 GMT -5
Hi. Export a normal, specular and shadow map from any maxis dress in dds, open them and compare to yours. - the shadow's map alpha channel is black and white, not pure white. The white exists in the areas where the shadow exists in the rgb; - the specular map will have two files. The first one's rgb will be flooded with two flat colors(ignore the green background, you are only interested in the color where the uvs are), the alpha channel will look like a desaturated and darkened diffuse. The second file will be black and white, yours must be, too. This mask does not control the intensity of the shine, this defines the layering of the speculars; - the normal map will be fully grey, as in no white or black background, no specs of blue, just various shades of grey
Also, you are meant to delete the area of the arms covered by clothing.
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Post by Feyona on Apr 23, 2022 17:29:32 GMT -5
This is the issue with your normal map. Check my post here.
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