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Post by gagatrondra on Apr 28, 2022 5:27:39 GMT -5
Hi guys! I've made a dress in marvelous designer and I keep running into the same issue, though I've tried to follow different tutorials about weight paint, including brujah's one and used "limit total" function, yet my mesh still glitches in game. At this point, I guess I have no options left but to ask you guys for help. I'm using blender 2.8 and also tried to use 2.7, but no effect. Thank you in advance! .package and .blend are here: Google Drive
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Post by gagatrondra on Apr 28, 2022 5:30:40 GMT -5
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Post by mauvemorn on Apr 28, 2022 5:54:04 GMT -5
Hi. Anything with the skirt-like bottom that reaches mid-thigh is most likely affected by skirt bones. Items without skirt-like bottoms are not. So when you transfer weights from a dress(with skirt bones) to another dress, then import it instead of, say, a swimsuit(no skirt bones), the skirt bones act up like this. To solve this, just clone DressPanels and import your blend there
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Post by gagatrondra on Apr 28, 2022 6:27:48 GMT -5
Hi. Anything with the skirt-like bottom that reaches mid-thigh is most likely affected by skirt bones. Items without skirt-like bottoms are not. So when you transfer weights from a dress(with skirt bones) to another dress, then import it instead of, say, a swimsuit(no skirt bones), the skirt bones act up like this. To solve this, just clone DressPanels and import your blend there Thanks, that really helped! And thanks for such quick assistance and clear explanation, I really appreciate that! You're the best <3
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