G O L D I E
Member
Hello 🌷 It's Goldie! I create interior designs & builds with new cc for The Sims 4
Posts: 13
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Post by G O L D I E on May 30, 2022 5:56:16 GMT -5
Hello! Is there a way I can create mesh parts that can be grouped together in game seamlessly? I've been trying to create a ceiling part so that I can place it repeatedly in game beside one another seamlessly so that they look like one object, to make a bigger ceiling depending on my room size. The issue I'm facing is that they're not seamless no matter what I do. When placing two parts beside each other, every part is shaded differently from the other one like in the screenshot, and the result is that they appear as separate objects put beside one another, not one object. I tried the following: using a blank png specular map using a blank png normal map making all faces and edges shaded flat and sharp in blender splitting edges in blender putting 0 in the ssao count in the package file in sims 4 studio It's driving me crazy as there's so much I want to do with using mesh parts grouping! Thank you! any help is greatly appreciated! Package file : www.simfileshare.net/download/3210727/Blend file : www.simfileshare.net/download/3210728/Screenshot :
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G O L D I E
Member
Hello 🌷 It's Goldie! I create interior designs & builds with new cc for The Sims 4
Posts: 13
|
Post by G O L D I E on May 31, 2022 8:01:07 GMT -5
Any help ? :'(
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Post by sims4luxury on Jun 7, 2022 11:49:12 GMT -5
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G O L D I E
Member
Hello 🌷 It's Goldie! I create interior designs & builds with new cc for The Sims 4
Posts: 13
|
Post by G O L D I E on Jun 8, 2022 12:11:37 GMT -5
It worked like magic!!!! Thank you sooo very much!! 😭😭❤️❤️❤️❤️
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