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Post by funboysims on Jun 1, 2022 1:40:44 GMT -5
So, I'm trying to make the "Slat Wall Room Divider" from Dine Out into a single tile, and so far it's working alright, but the problem that I'm running into is that I can't figure out how to move the light sources that it already has. I tried looking at the tutorials but unless I'm missing something my problem isn't there.
Adding a picture to see what I'm aiming for VS What I have. The left one is the original object with the lights illuminated properly and from the right source, and the right one is my mesh edit that only has a DST map modification cause I can't figure out anything else.
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Post by qolygonal on Jun 1, 2022 5:49:23 GMT -5
This divider doesn't have light sources, but a lightmap: Edit it the same way as all your textures.
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Post by funboysims on Jun 1, 2022 9:46:39 GMT -5
Yeah, I did do that, but it still looks wrong and not bright enough?
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Post by qolygonal on Jun 1, 2022 11:17:33 GMT -5
Please share your package.
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Post by funboysims on Jun 1, 2022 19:45:19 GMT -5
Please share your package.
I did modify the DST image, and the UV map has changed to cover only one of the base 'lights' and not the other.
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Post by qolygonal on Jun 2, 2022 5:55:05 GMT -5
Each swatch has a different lightmap intensity. Swatch | LightmapScale | 1 | 1 | 2 | 2 | 3 | 1 | 4 | 2.5 | 5 | 3 | 6 | 4 | 7 | 2 | 8 | 2 | 9 | 1 |
1. Go to the Warehouse tab > Model > Lods — Edit Items > Meshes — Edit Items > Cabinet > Material, Entries — Edit Items. 2. Change LightmapScale for all default state swatches (e.g., VariantId: set1-materialvariant, StateId: Default, VariantId: set2-materialvariant, StateId: Default, etc.).
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Post by funboysims on Jun 2, 2022 8:20:39 GMT -5
Thank you!! I’ll try it out
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Post by funboysims on Jun 2, 2022 18:26:00 GMT -5
So that worked great, thank you so much! The issue I'm having now is the Design Tool (Colour Picker) has dropped down to about the middle of the item and not at the top. I don't know what to edit to get what I want.
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Post by funboysims on Jun 2, 2022 21:33:59 GMT -5
y'know, nevermind! I'm actually pretty happy with it. I really appreciate all your help!
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