meeko
New Member
Posts: 5
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Post by meeko on Jun 8, 2022 8:17:25 GMT -5
I'm making some architecture overrides but in the normal catalogue some of the houses don't show up. But they do show up when I use the object-preview cheat, like you can see in the bottom image. The example here is called "historichouses01" historichouses01_set1 shows up in both views while the two that end in "set2" and "set3" are hidden. I don't think there's a way to clone the items as overrides from the object preview, so I'm stuck. Thank you for your time<3
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Post by qolygonal on Jun 9, 2022 6:19:00 GMT -5
1. Open Studio. 2. Tools > Create Empty Package > Save your package to C:\Users\%USERNAME%\Documents\Sims 4 Studio\Mods. 3. Tools > Game File Cruiser. 4. Type: All, Instance: 000000000003E40E > Select this Object Catalog > Add to current package. 6. Instance: 000000000003E40F > Select this Object Catalog > Add to current package. 7. Close Game File Cruiser. 8. Select the first Object Catalog > Find PtototypeId > Edit it (any id, eg F959FB49F3F1F99B). 9. Repeat for the second Object Catalog (another id, eg C5E5539FA8B82A2E). 10. Save your package and close Studio. 11. Create packages for HistoricHouses01_set2 and HistoricHouses01_set3 as usual. Then change their ids back (000000000003E40C for both).
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meeko
New Member
Posts: 5
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Post by meeko on Jun 9, 2022 9:51:47 GMT -5
10. Save your package and close Studio. 11. Create packages for HistoricHouses01_set2 and HistoricHouses01_set3 as usual. Then change their ids back (000000000003E40C for both). It worked!!! Thank you, thank you, thank you!!!
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