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Post by miacreates on Jun 19, 2022 19:15:53 GMT -5
Hi,
If it’s possible to make it work in game (without scripting), I want to make a simple interaction like this:
“Do you like me?”
Target sim could have a few different answer options like: No I don’t Yes, I like you. I don’t want to answer…etc
How can I add these extra options, because I might try to add some relationship bit requirements for each answer. My other question is, should I add the buff after the loot? Or it doesn’t matter?
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