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Post by goofymango on Jul 2, 2022 10:43:36 GMT -5
Hi everyone, I'm having a bit of trouble with creating some wall stickers - I'm sure there's something super simple and obvious that I'm missing, I'm just not sure what. Basically, I'm trying to make some kitchen tile backsplashes that can be placed over the top of wallpaper etc. I've been using a base game wall sticker as a 'base' for the package, as I wasn't sure what other kind of object would work. I've been able to make the backsplash 'stickers' with the correct swatches and sizes, but my problem is that I've no idea how to make them 'snap' together. This is how I'd like the stickers to snap together, which I had to achieve using bb.moveobjects and manually dragging them around before placing. imgur.com/VmCr6olHowever, without using cheats and having to carefully place them, the tiles instead have large gaps between them. imgur.com/SERcOwGimgur.com/xpnw1J3Or, if I try to bring them closer, they overlap instead. imgur.com/nxRCNonI don't know if I'm missing something that's obvious, or if I should have used something other than a wall sticker as a base. I'm so sorry if my explanation hasn't made any sense, I wasn't sure how else to phrase it. Thanks in advance!
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Post by menaceman44 on Jul 2, 2022 11:10:03 GMT -5
Just looking at the images, it seems your problem might just be that your stickers are narrower than a standard 1 tile width. A full tile should go all the way to the edges of the green placement footprint. I would try enlarging your sticker until it reaches a full tile and see how that works.
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Post by goofymango on Jul 2, 2022 11:37:39 GMT -5
Just looking at the images, it seems your problem might just be that your stickers are narrower than a standard 1 tile width. A full tile should go all the way to the edges of the green placement footprint. I would try enlarging your sticker until it reaches a full tile and see how that works. Hi! Originally, the tile pattern was rectangular as opposed to a square, but I had to crop the end 'row' of tiles off as when I tried to import it to S4S, the preview was really squished. I did just try to test it out in-game, in case it was just the preview that was showing up strange, but all that happens in-game is showing it with this weird question mark image and nothing actually appearing when I go to place it down. imgur.com/0t31BAPimgur.com/ejFA17tI am now realising that the wall sticker I originally used as the base was a pretty small one (the BG one of a moon, a star and a cloud). Is the issue maybe that I should have chosen a wider wall sticker to start with instead? Thanks!
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Post by menaceman44 on Jul 2, 2022 13:44:48 GMT -5
Unless you made the package as a recolour only, you should be able to export the mesh and then scale it up in size in blender.
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Post by goofymango on Jul 3, 2022 5:17:58 GMT -5
Unless you made the package as a recolour only, you should be able to export the mesh and then scale it up in size in blender. Ah, I see! Thank you so much - I'll give it a go and fingers crossed that will work. Thanks so much for your help, I really appreciate it!
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