|
Post by oceanthebs on Jul 16, 2022 21:42:49 GMT -5
Hi, I have been trying to figure out how to uv map the earrings and properly bake the texture. Even if I line up the texture with the sims 4 templates, it does not work, and the texture has black spots. What do I do? Here is the file. link
|
|
|
Post by mauvemorn on Jul 19, 2022 4:26:04 GMT -5
Hi. We need access to the file, please enable sharing. Dark spots usually mean either uvs or mesh overlapping. If, for example, you put the left earring uvs on top of the right one: - save the blend file; - in 3d view disable limit selection to visible, press B, click and drag to select one earring, Delete - Faces; - bake textures, save the image, close blender without saving(or save it under a different name). If you have, for example, a reference earrings in the scene, you just need to disable rendering for them
|
|