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Post by ksiushabez on Jul 28, 2022 15:09:20 GMT -5
Hi! Trying to make an object and everything works perfectly, except it reacts to the light differently. It's probably a problem with the specular map, but i simply used blanckspec map from the thread on here. If someone knows what the problem is, pls help, i would appreciate it! Here is the package fileHere is how it looks in game under sunlight
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Post by mauvemorn on Jul 28, 2022 15:33:03 GMT -5
Hi. Can’t check the file at the moment but did you split sharp edges?
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Post by ksiushabez on Jul 28, 2022 15:38:49 GMT -5
Hi. Can’t check the file at the moment but did you split sharp edges? What do you mean by splitting sharp edges? i've never heard about it :( Edit: okay, now i know what this means. Should i slplit all the "sharp" endges or just specific ones?
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Post by ksiushabez on Jul 28, 2022 16:04:18 GMT -5
Hi. Can’t check the file at the moment but did you split sharp edges? Ive just splitted some of them and now i get that i need to split ALL the hsarp edges. It defintely helps. thank you so much for your quick but spot on anwer <3 hopefully splitting all the sharp edges will help
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Post by mauvemorn on Jul 28, 2022 16:39:09 GMT -5
You can use Edge split modifier to split all of them at once
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