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Post by heatherliis on Aug 1, 2022 21:50:49 GMT -5
I wanted to turn the clay hair into an alpha hair. Is this possible or do I need to start from scratch? I am a newbie trying things out. I did manage to make a dress in Marvelous Designer and Blender. So I wanted to try hair now. And the one hair I need for my character (I recreated Michael Langdon from American Horror Story) is a clay mesh of course. I think it's the Morgyn one. Here is a picture of my creation. It took me so long to get that face right. I have a hairline skin, that widow's peak isn't part of the hair.
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Post by mauvemorn on Aug 2, 2022 12:00:27 GMT -5
Hi. Yes, but it will not look particularly good 1). replace the textures of the maxis hair with the alpha ones 2). separate the ends into a new meshgroup, assign cut 0000 to it. Rename the separated mesh to Simglass, assign cut 0000. Rename the other one to Simskin, give it 0001; 3). clone any glasses, name this package Test, import the blend there, re-categorize as Hair. Import textures. Check in-game; 4). if everything works as intended and you want to make hat chops, you can clone this package
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