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Post by ladyuzu on Aug 2, 2022 2:35:05 GMT -5
Hello! I made a custom object, and I wanted to make a rig from scratch to be able to create an in game animation for it. I tried reading here and there about how to import custom object rigs in the sims4studio but I didn't really understand much (and I suck at math, in some of the threads someone said that you need math? TT). Is there a complete tutorial that I'm missing out?
My questions are:
- Can i create a new rig or do I need to modify an existing one and move the bones to match my mesh?
- How do I get the sims4studio to recognize it? I saw the rig/slot tab but... I'm kinda lost :"D (What kind of calculations do I need to make and how do I make them? )
Thank you !
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