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Post by sunnyshov on Aug 3, 2022 20:46:50 GMT -5
Hi! Sorry if this is a dumb question. I have a new tank top mesh that I made in blender and when I export it to s4s using a bake for the diffuse section, there is some overage if that makes sense..? As in: in s4s, the diffuse does not align correctly with the mesh and shows up on the stomach and back (on top of the body). Thanks! Picture (hopefully makes more sense than I can explain) blender files4s package
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Post by mauvemorn on Aug 4, 2022 7:27:47 GMT -5
Hi. The uvs for different frames actually differs a bit, especially in the stomach area. I'll try to find the feminine frame one in the game files but if you'll see the reply sooner, do this: - expand the rig, make "bottom" selectable (cursor icon); - select "bottom", shift-select your garment, select uv_0, select all uvs in uv editor with A, remove the image from the background; - view-draw other objects ( unlike what you're seeing in the pic, there should be no image in the background)
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