Post by kriistinaaa on Aug 15, 2022 15:42:55 GMT -5
I made a mesh in latest version of Blender, but I import it from Blender 2.70a, the problem now is that I can't import In sims 4 studio my mesh or anything and I'm getting error message:
"The Sims 4 Studio - Version 3.1.6.2
System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\ProgramData\S4Studio\Scripts\b7a58d25-88ec-4e7a-a1e8-d7646ba264d7\s4s.out.mlod'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass49_0.<ImportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\ProgramData\S4Studio\Scripts\b7a58d25-88ec-4e7a-a1e8-d7646ba264d7\s4s.out.mlod'.
File name: 'C:\ProgramData\S4Studio\Scripts\b7a58d25-88ec-4e7a-a1e8-d7646ba264d7\s4s.out.mlod'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass49_0.<ImportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---"
Do someone have similiar problem or solution for it? Btw I'm first time trying to make cc for sims, I used program before and other programs
Thank you <3
"The Sims 4 Studio - Version 3.1.6.2
System.AggregateException: One or more errors occurred. ---> System.IO.FileNotFoundException: Could not find file 'C:\ProgramData\S4Studio\Scripts\b7a58d25-88ec-4e7a-a1e8-d7646ba264d7\s4s.out.mlod'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass49_0.<ImportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()
--- End of inner exception stack trace ---
---> (Inner Exception #0) System.IO.FileNotFoundException: Could not find file 'C:\ProgramData\S4Studio\Scripts\b7a58d25-88ec-4e7a-a1e8-d7646ba264d7\s4s.out.mlod'.
File name: 'C:\ProgramData\S4Studio\Scripts\b7a58d25-88ec-4e7a-a1e8-d7646ba264d7\s4s.out.mlod'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
at S4Studio.ViewModels.ObjectLodItem.ImportMesh(BlenderUtilities blender_util, String blender_path)
at S4Studio.ViewModels.ObjectLodItem.<>c__DisplayClass49_0.<ImportMesh>b__0()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.Execute()<---"
Do someone have similiar problem or solution for it? Btw I'm first time trying to make cc for sims, I used program before and other programs
Thank you <3