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Post by robbiesleeps on Sept 11, 2022 18:18:02 GMT -5
Hi everyone! The past few days, I've been trying to make a leg prosthetic for the Sims. I know that clumsyalien has one, but theirs is a below the knee amputation and I was looking to make an above the knee amputation. My problem is, I can't figure out how to process it into Sims 4 Studio! I made the mesh for the prosthetic based on a preset I tried (and failed lol) to make. Weirdly enough, I've done something like this before. I managed to make a functional binder as a top that actually compressed the sim's breasts. However, I did this over a year ago and I can't remember how the life of me how I got it to work. I thought I'd come here to see if anyone knew how to create a mesh that also distorted the sim's body. I have already tried to make it as bottoms, socks, and shoes. I have gotten really close to getting it right, but I just can't get the mesh to actually distort the sim's body. Any help would be appreciated!
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Post by mauvemorn on Sept 12, 2022 3:27:53 GMT -5
Hi. The idea is the following: - you clone the bottoms and the shoes you want the sim to wear, export their blends, join them; - then you remove the unwanted part of the leg and replace it with the prosthetic that you like; - clone the bottom that comes with shoes, import the edited blend there; - this will have to be done with every bottom that you’d want the sim to wear; - you won’t be able to get this effect with a preset, too much geometry to shrink.
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